The new package simmer.bricks
has found its way to CRAN. The simmer package provides a rich and flexible API to build discrete-event simulations. However, there are certain recurring patterns that are typed over and over again, higher-level tasks which can be conceptualised in concrete activity sequences. This new package is intended to capture this kind of patterns into usable bricks, i.e., methods that can be used as simmer
activities, but return an arrangement of activities implementing higher-level tasks.
For instance, consider an entity visiting a resource:
library(simmer)
trajectory("customer") %>%
seize("clerk") %>%
timeout(10) %>%
release("clerk")
## trajectory: customer, 3 activities
## { Activity: Seize | resource: clerk, amount: 1 }
## { Activity: Timeout | delay: 10 }
## { Activity: Release | resource: clerk, amount: 1 }
The simmer.bricks
package wraps this pattern into the visit()
brick:
library(simmer.bricks)
trajectory("customer") %>%
visit("clerk", 10)
## trajectory: customer, 3 activities
## { Activity: Seize | resource: clerk, amount: 1 }
## { Activity: Timeout | delay: 10 }
## { Activity: Release | resource: clerk, amount: 1 }
This is a very naive example though. As a more compelling use case, consider a resource that becomes inoperative for some time after each release; i.e., the clerk above needs to do some paperwork after each customer leaves. There are several ways of programming this with simmer
. The most compact implementation requires a clone()
activity to let a clone hold the resource for some more time while the original entity continues its way. This package encapsulates all this logic in a very easy-to-use brick called delayed_release()
:
env <- simmer()
customer <- trajectory("customer") %>%
log_("waiting") %>%
seize("clerk") %>%
log_("being attended") %>%
timeout(10) %>%
# inoperative for 5 units of time
delayed_release(env, "clerk", 5) %>%
log_("leaving")
env %>%
add_resource("clerk") %>%
add_generator("customer", customer, at(0, 1)) %>%
run() %>% invisible
## 0: customer0: waiting
## 0: customer0: being attended
## 1: customer1: waiting
## 10: customer0: leaving
## 15: customer1: being attended
## 25: customer1: leaving
The reference index lists all the available bricks included in this inital release. The examples included in the help page for each method show the equivalence in plain activities. This is very important if you want to mix bricks with rollbacks to produce loops, since the rollback()
activity works in terms of the number of activities. For instance, this is what a delayed_release()
does behind the scenes:
customer
## trajectory: customer, 11 activities
## { Activity: Log | message }
## { Activity: Seize | resource: clerk, amount: 1 }
## { Activity: Log | message }
## { Activity: Timeout | delay: 10 }
## { Activity: Clone | n: 2 }
## Fork 1, continue, trajectory: anonymous, 2 activities
## { Activity: SetCapacity | resource: clerk, value: 0x55a7c5b524c0 }
## { Activity: Release | resource: clerk, amount: 1 }
## Fork 2, continue, trajectory: anonymous, 2 activities
## { Activity: Timeout | delay: 5 }
## { Activity: SetCapacity | resource: clerk, value: 0x55a7c59ddc18 }
## { Activity: Synchronize | wait: 0 }
## { Activity: Log | message }
As always, we are more than happy to receive feedback and suggestions, either via the mailing list or via GitHub issues and PRs. If you identify any pattern that you frequently use in your simulations and you think it could become a useful simmer
brick, please don’t hesitate to share it!
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